Monday, October 30, 2006

No Internet

((
I changed apartments this weekend and now I have no internet and thus no Warcraft.

With my newly aquired downtime, I have been playing Elder Scrolls: Oblivion. It's a fun game. I have been playing a thief. If it's not nailed down, I wants it. Horses, cups, silverware, you name it. I've also managed to break into a building, but the tenets were awake so I had to flee. That's one thing I liked about Oblivion right off the bat: I can be what I want to be, but what I want to be in-game has consequences. If you want to be a killer of innocents, you can be one; but you probably won't be able to go into a town to sell goods or get repairs for too long.

The consequence of being a thief in Oblivion is that people will come after you. They will also come after you when you least expect it. I was on a quest to follow some people suspected of wanting to harm a local citizen. I was setting myself up to tail one, when a random guard runs over and tells me that I'm under arrest! I had the option of doing the jail time or paying a fine. I went with the jail time.

One of the great things about Oblivion is its AI. All the NPCs in the game have their own schedules they follow. In the quest I mentioned above, I followed one woman as she went about her daily routine. She went to church in the morning and then she worked in a garden, talked to people and did a bunch of "daily life" type things. At one point another NPC attempted to pick-pocket her. She and a bunch of guards ended up killing the pick-pocket. It was amazing. Another person I tailed, went to the town hall and conducted business all day. Things like NPCs having their own "lives" really spices up the game. Businesses keep regular business hours. They won't be there when the shop is closed. NPCs also wander about on errands so nailing down a particular one can be tricky.

Overall, Oblivion is a great game and a lot of fun if you're into "open ended" game play.

But I wants my WoW back. :(
))

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